Slow on Update 1


Things have been a bit slow since I was unwell for a few days but I have been making progress. The past several days have been spent dealing with an issue with my code that draws a lot of the game. Specifically my implementation of the triangulation worked most of the time, but the new feature has exposed ways it does not work. I just about have the kinks worked out (more specifically I just about have a re-write done using subtleties of the algorithm I now know).  Should be at least another 2 weeks for the update release. With this fixed everything else (including other bug fixes) are pretty straight forward. 

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