Triangulation


Progress is picking up on the update. Managed to work through the new triangulation algorithm and it is working beautifully. Right now I am working through the new bits of rendering that necessitated it. Taking longer than I expected but I forgot how many bits I still had. The last four shouldn't be too complicated though so hopefully by tomorrow that will be done. The remainder bits of the new feature are tying the rendering w/ the data, setting up UI to access the feature and some optimisation. Sounds like a lot, but shouldn't take too long. Going to take another week to wrap it and bugs up though.

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