Dishpig!
Devlog
- February 14, 2018 by August Junkala#playtesting, #UI, #Monetisation, #AudioA buys week this last one. I wrapped up the major UI changes for now. The restaurant screen is much, much sleeker now. It still needs some work functionally, and I am not happy with how a few things a... Continue reading
- February 01, 2018 by August Junkala#playtesting, #public demo, #ui, #particles, #audio, #adsA day late because I was out demoing the game at a local WIP event. It was a useful, if not productive experience for two reasons. One, I discovered a bug in unlocking so those who gave it a try only... Continue reading
- January 10, 2018 by August Junkala#programming, #game design, #ui, #gameplayQuite a lot of changes this past week. I have considered switching to updates twice a week (for now I'll leave it as one until I get a good enough routine). As of this week I am back to working full-t... Continue reading