Here we go
This will be brief since I am just starting out production. I'll try to keep updates regular, although that means they'll be more dev-y. Spent August and September prototyping several ideas I have had and opted to do the smaller of the ideas since the larger ideas weren't coming together enough. This game is based upon my experience years ago as a 'Culinary tools technician' (a dishpig. I washed dishes in a restaurant and a private club). I am going to broaden platforms on release a bit more and, for mobile at least, give a different monetisation model a go. I have wrapped up most of the new technical stuff and am just about done 'transferring' the prototype. Most that involves me take the prototype code, cleaning it up and removing all the shortcuts and such. That should be done fairly soon.
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