Build postponed


Had a gap where I could do anywork for a week. Although I want a build today because of complete work, the major anchor feature is not done, but close enough I am going to hold off and do the build when it is in.

So what is new? Well two things. Last night I managed to finally get a repo on a rare timing bug  after months of tracking it down and a fix is in. Otherwise almost all of my time has been working on expanding the baking action mechanic so it is more than just clicking a button. The first part was having actions take time (e.g. "bake") which is in. There was also some adjustments to how ingredients and actions are counted to be accumulative. The second part is other actions are interactive you stir, roll whisk etc. I have wrapped up the complex part of that (gesture detection and categorisation) but I need a few more days to integrate it into game play and half of the last fortnight I was away.
I don't have much else on my slate the next two days so I am hoping to have the build up soon.

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