First Contact


Just an initial devlog since I have FINALLY put together a build. It is still so early that at this point this is more an exercise in giving goals to keep progress moving along.

The fundamental mechanics are all in: you can expand the dungeon, you can grow things, you can fix desserts, you can make components, you can buy ingredients and tools, as well as sell desserts you make or fix.

Progress was excruciatingly slow for the past two years on it, however in the past few months enough time has opened up, and I have resolved things that it is feeling like something is happening.

The next batch of works is focused improvements to fixing, some bug fixes and debugging stuff (Android build runs, but is unplayable), and expanding world gen a little more.

Files

Windows Standalone (64-bit) 0.0.1 2.7 MB
Jun 12, 2024
Windows Standalone (32-bit) 0.0.1 2.5 MB
Jun 12, 2024

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